Jett is one of the most powerful agents in Valorant, and loopers have been asking for nerf for a long time. Valorant Jett Nerf in Patch 3.06 has taken many players by awe, and it might not be the same again to play Jett in the future. The once overpowered agent might now struggle to get a stable pick rate and we might see changes in the meta. The article lists the changes Jett has gone through and discusses Valorant Jett Nerf in Patch 3.06 in detail.
Valorant Jett Nerf in Patch Notes 3.06:
Popular Youtuber aka Valorant leaker HIITSCAN has shared a detailed video on upcoming leaks about patch changes that are to be applied in the game in later times. Agents like Jett and Skye have faced nerfing while KAY/O has undergone a buff. While Jett is one of the strongest agents in Valorant following one of her high impact buffs, no nerfs have since followed throughout the patches, unlike many other agents like Viper and the community wanted RIOT to restore the game balance.
RIOT has listened to player requests, and Jett has undergone a huge nerf. The following are the massive changes that will be implemented after patch 3.06.
Cloudburst
- Charges reduced from 3 to 2
Bladestorm (X)
- Right click/ Alternate fire kills no longer recharge Jett’s Kunai
- Right click/ Alternate fire damage changes are reverted, damage and multipliers will mirror with the left-click
According to the developers, Jett’s smokes are too many in number that might give the players a chance to spam or get away easily. After the nerf, Jett mains will have to make a more tactical decision whether to use a dash or smoke to exit a choke point. The Bladestorm nerf will give players a chance to play more high-precision gameplay with knives and incentivize high skill primary fire skills.
Overall, a huge nerf like this will definitely have a huge impact on future gameplay as well as agent meta. We might see a reduced pick rate for Jett as well. Valorant might be on its way to make the game a more tactical one with less effectiveness of abilities.
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